Brightguy (34) |
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'Now, why didn't I think of that?'
;)
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
However, I assume that the timing for hitting A for the wallkick is tight. Don't you have to hit A after bumping the grill but before bumping the pillar?
If you miss and fall, is the B and Z buttons enabled so you can break your fall and avoid damage?
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"You haven't beaten me once yet. For that you get a big red F" - Bowser
Whether you can 'safe fall' or not, it depends on how you hit the fence and pillar. Most of the time you can, but when you don't, it's 2 health counters worth of damage.
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Cool kids don't use materia, they use magicite.
FF6 > FF7!
As for your method, i found it worked 9/10 with a long run up and aim as far left as you can so you dont hit the grating but the grey wall to the left of it, then furiously tap a, but make sure you hold a after you jump from the pillar to get the height needed
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Tetsuo2019
http://www.putfile.com/media.php?n=Bob-Omb-Glitch
Maybe this can be used to get infinite coins from a Bob-Omb! Just maybe...
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http://www.angelfire.com/games5/sm64chile
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Fear Shall Consume You
(sorry for the english but i don't know it really well and i don't think it's easy to explain that glitch :P)
ask if you don't understand and i'll try to explain better..
Heh, if you had of asked me about long jumping from the orange roof, I could have told you that it was impossible... I had already tried this. I think by slightly aiming your long jump to the left it helped. Then it's just two quick wall jumps and you're in the pipe.
I got a huge bob-omb in my hands once... and it wouldn't explode for some reason.
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See quote.
http://www.angelfire.com/super2/jnvol/yshrdr06
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If the world didn't suck, wouldn't we all blow away?
I was just noticing that. I would just keep practicing the jump with damage until the meter turns beet red. Then the fastest way to recover is to exit and climb the stairs again.
tetsuo2019: Nice method, but a variation on this has been around for a while (i saw it on here actually) If you jump at the right angle you can make it into the pipe with one single wall jump off the angled part of the pillar
I've tried that before. And I only remember one discussion here about that method, and that is was determined not to work. Mario bounces too far to the right and misses the grill. I'd have to see a video to believe it.
As for your method, i found it worked 9/10 with a long run up and aim as far left as you can so you dont hit the grating but the grey wall to the left of it, then furiously tap a, but make sure you hold a after you jump from the pillar to get the height needed
It wasn't until I started pumping A furiously that I started doing the second jump toward the grill. But I never got it high enough to reach.
ameba2: I don't know if this has been discovered already, but I found a glitch that allows you to grab a Bob-Omb just before it explodes.
I've only done that once, and it was by accident. I just found myself holding an oversized bob-omb.
Brightguy: Heh, if you had of asked me about long jumping from the orange roof, I could have told you that it was impossible... I had already tried this. I think by slightly aiming your long jump to the left it helped. Then it's just two quick wall jumps and you're in the pipe.
Maybe you were the one I was referring to. You tried the same jump I did of aiming right for the pillar and trying to bounce off it, but it proved not to work.
YoshiRider2006: If you go right next to one of the pillars in the clock room right below the entrance to RR or WMotR, and look inside the wall you will find the same picture you see to enter the wing cap course...
You found the uncharted galaxies!
http://www.angelfire.com/super2/jnvol/yshrdr06
Those are highly interesting screenshots to a SM64 veteran. I especially like the paintings that I recognized as course backdrops, particalarly the one for Big Boo's Haunt. Also interesting is the far-away fiew of the snow slide.
I'd like to see the "Roman ruins" backdrop hacked this way.
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"You haven't beaten me once yet. For that you get a big red F" - Bowser
<laughs> I discovered that, remember? Check your secrets!
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If the world didn't suck, wouldn't we all blow away?
http://www.angelfire.com/super2/jnvol/yshrdr06
Nice screenshots! I set Shifting Sand Land's background as my wallpaper and it looks great!
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http://www.angelfire.com/games5/sm64chile
My SM64 records: 120 stars - 2:53 / 16 stars - 0:22
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If the world didn't suck, wouldn't we all blow away?
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If the world didn't suck, wouldn't we all blow away?
http://membres.lycos.fr/nes3d/M64LowPolyMario.png
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
Cool..low resolution Mario.
Dug up my old copy and started playing it; heck, I'm having trouble getting 100 coins on each level period, much less the 2300+ you guys are getting. Great job.
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"You haven't beaten me once yet. For that you get a big red F" - Bowser
Here's a little glitch for you. Go to big boo's haunt, and go into the shed outside of the main building. Ride the elevator down. Get off the elevator and start some backwards longjumps. Backwards longjump onto the elevator and it should start and move upwards, at this point you should start doing backwards longjumps along the ground. Push into the wall (keep the longjumps going) you should get stuck in the wall and keep getting pushed upwards (all this time you should keep the BLJ going). When the elevator reaches the floor above you, the camer angle will change and the game will instantly freeze, the music keeps going but nothing else works and a reset is needed. I think this happens because once the upper floor is loaded, Mario being slightly in the wall means that he is out of the level boundaries and the game crashes. Why he just doesn't die like other out of bounds glitches I don't know.
WARNING MAY DAMAGE CART, USE GLITCH AT OWN RISK.
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
While I do the BLJ's Mario seems to partially go through the elevator and jump back to surface, but when I reach the floor above the elevator stops and I'm just jumping around non-glitchingly
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Cool kids don't use materia, they use magicite.
FF6 > FF7!
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
Mario is all alone in a room of nothingness, with BBM background as walls. I can move him freely and there seems to be no way out.
Kinda scary if you ask me. And a way to sabotage every star in the stage(for that star sabotaging topic).
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Cool kids don't use materia, they use magicite.
FF6 > FF7!
Can you get a video or screenshot?
I also tried this glitch on the first elevator in Hazy Maze Cave and Mario just died like in other out of bounds glitches.
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
Most of the times I ended up in the small room of nothingness. Also, the music in this room changes to Merry Go 'Round.
http://img12.imageshack.us/img12/3885/snapshot200507252230338wm.jpg
http://img290.imageshack.us/img290/4958/snapshot200507252230549nd.jpg
One time I ended up under the merry go round. I jumped and everything returned to normal, I was unglitched riding the merry go round.
Another time something really weird happened. I ended up in the merry go round, but unless I was on Mario view or 1st person view I get a view of what seems from beyond the level boundaries. Don't worry, I got it on video.
http://img290.imageshack.us/img290/8090/12359vq.jpg
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Cool kids don't use materia, they use magicite.
FF6 > FF7!
In fact, in one of them the elevator had already stopped and was going down as I pressed against the wall tapping A.
I'm thinking the room of nothingness is somewhere deep below the merry go round and thus the music.
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Cool kids don't use materia, they use magicite.
FF6 > FF7!
I look forward to your videos.
You might want to also try this on the elevators in Hazy Maze Cave and Wet-Dry World (where I've got freezes)
Also take a look at what happens when you put Tick-Tock Clock on fast speed (quarter to the hour) then find the elevator that is against the wall of the level and do the BLJ. I ended up falling down outside of the level and dying!
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
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Check out my new CAW site - http://www.freewebs.com/adams_place/
"Maturity is overrated" - Me
http://www.megaupload.com/?d=329CE2JZ
http://www.megaupload.com/?d=36R60BGT
http://www.megaupload.com/?d=36VHNO5O
I tried it in Tick Tock and Hazy Maze and in both cases I went through the wall and fell to my doom. I don't know where you want me to do it in Wet Dry, there's no elevator nor floating platform next to a wall I can use as elevator.
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Cool kids don't use materia, they use magicite.
FF6 > FF7!
Put it in the freezer! XD
Sorry, i just felt like being goofy for a minute.
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If the world didn't suck, wouldn't we all blow away?
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
I tried it against the 2 walls and the fence. On the wall opposite to the fence, it stops my BLJs and I end up jumping normally. On the other wall and the fence, Mario does the ya-ya jibblies and pushes me through the wall/fence to the walls surrounding the level.
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Cool kids don't use materia, they use magicite.
FF6 > FF7!
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
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http://www.angelfire.com/games5/sm64chile
My SM64 records: 120 stars - 2:53 / 16 stars - 0:22
*puts flame-shield* >__>
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It's just wrong when you ask your uncle if you can touch his "psi-balls" ~ Vashu The Stampedo, Paranormal board
[offtopic]Do you want to see the beta leftovers in you ROM? Then here's your chance. Simply download the file, UnRAR it, and Open viewer. Click Open ROM select an ABCD byteordered SM64 ROM. Then either find next or select a specific address. If you are unsure if your ROM is ABCD or not, go here and download the file. Please note that color is not 100% perfect as of now. If you would like perfect color, you would have to download the decompressor and view with a dissassembler.[/offtopic]
[offtopic] Being an ACMLMer and a contibuter to the SM64 ROM hacking team I was wondering if I could have the honor of creating the Secrets of SM64, Part 5?.[/offtopic]
Anyways, that BBH glitch is cool! I could never get the BLJ to work, so I'll try it with the Super Speed GS code soon.
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If life gives you lemons....................Throw them in the street.
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If life gives you lemons....................Throw them in the street.
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If life gives you lemons....................Throw them in the street.
Then you should be able to edit the RAM addresses during gameplay. Don't put any codes on and go to RAM address 8033B1C4. Tell me the default value of the next 4 values.
Then all you have to do is change that to 4480 when you want the code on and the default value when you want the code off.
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If the world didn't suck, wouldn't we all blow away?
Been watching G4TV lately, and today's Cinimatech had a SM64 speed run. Total time wat 19:40 (or something close to that), and it used DD's 16 star winner glitch. Just thought you'd like to know.
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http://glitches-are-cool.tripod.com ~~ My comic site. Come on over, insanity and random actions are welcomed with open arms.
|D|R|U|G|S| My anti.... wait....
Anyone?
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
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http://glitches-are-cool.tripod.com ~~ My comic site. Come on over, insanity and random actions are welcomed with open arms.
|D|R|U|G|S| My anti.... wait....
7/31/2005 at 2pm ET
8/2/2005 at 11:30am ET
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http://glitches-are-cool.tripod.com ~~ My comic site. Come on over, insanity and random actions are welcomed with open arms.
|D|R|U|G|S| My anti.... wait....
Thanks for being helpful though.
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches