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==Secrets of SM64, Part 4==
From: EBnessonic | Posted: 2/13/2005 1:22:00 PM | Message Detail
I got to grab Chuck Ya, I've beaten this game 3 times and had it since it came out but I NEVER knew you could do that! I didn't get the glitch to work because I skimmed it when I read it so I'll try some other time.
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EarthBound 2/Mother 3 has been announced!
http://www.nintendojo.com/infocus/view_item.php?1101442405
From: Bullet Bill | Posted: 2/14/2005 12:20:55 AM | Message Detail
MarioSuperFan, don't you have to be in front of Boo to lead him to the step? How can you long jump onto his back? Wouldn't you have to run around him really fast before he has time to wander away?

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"You haven't beaten me once yet. For that you get a big red F" - Bowser
From: Bullet Bill | Posted: 2/14/2005 12:43:46 AM | Message Detail
Good goind, StefanvanDijke, now I saw the mariodoor glitch.

As many of us have glitched through this door (like when beating the game with 16 star), what your trick illustrates is how it isn't necessary to maintain the ya-ya jump all the way through the door, as we have been doing all this time. Just did a short period of ya-ya on the stairs somehow stored up energy that let you get through the door by just doing slow back long jumps against the door.

Now see if you can use this finding to make it easier to get inside the yellow glass on the clock, and possibly make it into the mirror as well.

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"You haven't beaten me once yet. For that you get a big red F" - Bowser
From: swami1678 | Posted: 2/14/2005 12:46:21 AM | Message Detail
Wouldn't the mirror just act like a wall? If we could push through it, wouldn't we be able to push through any other wall?

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I am Vladlak...2% of teens haven't tried pot. If you're one of that 98% that has, put this in your signature.
From: gstlaivanrules | Posted: 2/14/2005 12:52:24 AM | Message Detail
I did the door thing too, after I had seen the video. I was going up, but didn't get enough speed, and just kept BLJing until I just shot through
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I...I can't believe I got PWNED by a GSER! - Super Slash
In memory of spOt; he was a good board 1/3/05 7:51:09 PM - 1/3/05 8:03:57 AM PST
From: qqwref | Posted: 2/14/2005 12:55:29 AM | Message Detail
What's behind the mirror? Is it a big room, or a small room, or nothingness, or a BRoD-style room, or what?
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I've heard stories of King Rex the Redundant and his faithful liege, Sir Writelot of Rubbisch.
From: Bullet Bill | Posted: 2/14/2005 12:56:07 AM | Message Detail
All I can say is that I got the ya-ya jump going over the trap door entrance. That part is easy enough. But as for getting through the barrier I get a big red F.

If I get the rhythm, I can just keep doing the back long jump so he lands just as the trap door is closing. And periodically be does a series of ya-ya jumps, which I assume is what I am looking for. I assume then it's a matter of time before he pops through.

Sometimes though on one of his jumps, he changes to a "foot-first" position and falls.

If you do fall in, just exit the course and the door will still be closed when you come back to try again. If you die or complete the course, the trap door will remain open and you'll have to reset.

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"You haven't beaten me once yet. For that you get a big red F" - Bowser
From: ToiletDuck64 | Posted: 2/14/2005 1:19:09 AM | Message Detail
From: Bullet Bill | Posted: 2/13/2005 10:43:46 PM | Message Detail
Good goind, StefanvanDijke, now I saw the mariodoor glitch.

As many of us have glitched through this door (like when beating the game with 16 star), what your trick illustrates is how it isn't necessary to maintain the ya-ya jump all the way through the door, as we have been doing all this time. Just did a short period of ya-ya on the stairs somehow stored up energy that let you get through the door by just doing slow back long jumps against the door.

Now see if you can use this finding to make it easier to get inside the yellow glass on the clock, and possibly make it into the mirror as well.


I will take that bolded part out of context. :P
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"You'll go FLYING LIKE A NITRO-FUELED DRACONIS AIRSHIP!!!!" --Karthesios The Insult Comic Bishounen
From: Timic83 | Posted: 2/14/2005 2:03:03 AM | Message Detail
When that guy did the backwards long jump on the boo, I found out that you can use the boo from Big Boo's Balcony to fly.

Here's how.

1. Go up to the giant boo on the balcony.
2. Backwards longjump on to the boo, then keep bouncing on him.
3. Bounce on him all around the mansion!
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How did my text get up there? I want answers now!
Times Timic83 has posted on the 1\2\3\4\500th post: 4!
From: Artemis64 | Posted: 2/14/2005 8:23:19 AM | Message Detail
I've still problems with step 3 of the Chuckya-glitch in WDW. (I don't have
access to the Internet at home and where I am now I can't watch the
demo videos.) Please describe me this step once again. Where have I
to stand exactly and what have I to do until I'm back at the beginning of
step 1. Anyway, which perspective are you using for killing the plants in
the Piranha plant-glitch? And when exactly do you attack them? I can do
it relatively often, but 32 times in a single run is very hard I think.
From: Master Of Majora | Posted: 2/14/2005 1:07:35 PM | Message Detail
Okey, IŽll describe it once again...

After the slope, there is a sign. After the sign there is two "giant" steps. Only jump up the first one. Use the close Lakitu angle. Have it behind Mario, not the side of him, when he faces away from the pipe entrance. Stand close to the gray wall. When you jump, press UP, then switch to UP + RIGHT and HOLD IT when you are up. At this point, quickly press C LEFT to get an angle that guarantee that you will reach the pipe entrance.

Please feel free to correct anything wrong in my explanation.

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My Favorite Game Ever: The Legend Of Zelda: MajoraŽs Mask
From: Artemis64 | Posted: 2/14/2005 1:31:08 PM | Message Detail
Thank you! I'll try it again now.
From: StefanvanDijke | Posted: 2/14/2005 6:40:03 PM | Message Detail
>Now see if you can use this finding to make it easier >to get inside the yellow glass on the clock, and >possibly make it into the mirror as well.

well I already went into the yellow glass of the clock, not with my trick but symply with lots of speed build up on the stairs then through the door then through the glass. I think many people already did this onces.

I will try the trick in the mirror room altough I dont know if the stairs have the right angle and if you can go through the mirror, in my eyes its just a wall.
From: Dom Dunc | Posted: 2/14/2005 6:59:28 PM | Message Detail
People have used the super speed code for the GameShark to get through the mirror, so it's definitely possible with enough speed.
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
From: Mega Man 5 | Posted: 2/14/2005 7:12:47 PM | Message Detail
I found a frickin' glitch! Someone tell me how to post a screenshot or a video!

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My Mega Man website: http://www.angelfire.com/ultra/megamanworld/
From: Dom Dunc | Posted: 2/14/2005 7:17:41 PM | Message Detail
If you have a screenshot you can use something like Photobucket, if you have a video you can use rapidshare.

I have a question for someone to try out on an emulator. In the Japanese version of the game, when you get over 999 coins in bowser's level, the game glitches and gives Mario negative 25 lives (through a memory management bug). My question is, with the infinite coin glitches, would it work in the levels where they are present? There isn't any point to the question, just curiosity.
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
From: DarkPhoenix84 | Posted: 2/14/2005 9:16:35 PM | Message Detail
I tried that super speed code, and I know I put it in right, but every time I load my game and try to run, the game freezes on me. Any ideas and comments?
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Death is only the beginning... JETS ALL THE WAY!!!
From: Brightguy | Posted: 2/15/2005 12:12:01 AM | Message Detail
I have a question for someone to try out on an emulator. In the Japanese version of the game, when you get over 999 coins in bowser's level, the game glitches and gives Mario negative 25 lives (through a memory management bug). My question is, with the infinite coin glitches, would it work in the levels where they are present? There isn't any point to the question, just curiosity.

And I'm guessing that you can already predict the answer...
Yes, if you collect over 1000 coins in a course, your lives will be set to -25 (shown as M25). Also, while you have 1000+ coins, your remaining lives will not change from -25, even if you collect 1UP mushrooms. Presumably this is due to the fact the game is constantly trying to set your coins to 999, because it notices that you have 1000+ coins.

It seems like it would have been easier just to only check if you have over 1000 coins every time you get a coin. In fact, the game is already constantly checking your "shown" coin total, comparing it to another variable, your "actual" coin total. This is why when you get a blue coin, you see the coin total go up by 1 five times, instead of a 5 coin jump.
From: Dom Dunc | Posted: 2/15/2005 9:14:57 PM | Message Detail
Yes, I did correctly predict the answer. My thinking was that if it only worked in the bowser levels, then it was an intensional cheat, but since it works in all the levels it convinces me that it is a glitch.

It occurs to me that with qqwrefs SSL glitch, the game is acting like he's in a black room of death. i.e. Because he entered from the wrong side of the painting he's being thrown out the wrong side of the painting. What happens when you get a star in the level? How can we enter from the wrong side of a painting in the normal game? Would it be possible to drop through the endless stairs and end up in Wet-Dry world, but from the wrong side?

As for the glitch that allowed you to bring chuckya into the castle, I'm now convinced it was either fake of the poster was mistaken, if you think about it for a second it doesn't make sense. We know that you can't bring chuckya through a loading point (with a transition) and we know that even when you take him through a loading point without one he disappears because his code is not present in that loaded area.

Now I'm wondering what Mega Man 5 found... If you're having trouble uploading pics/video feel free to email them to me and I can upload them for you.
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XBOX Live GamerTag: Dom Dunc
http://www.systemcrash.tk - Video Game Glitches
From: ToiletDuck64 | Posted: 2/15/2005 11:09:56 PM | Message Detail
[This message was deleted at the request of the original poster]
From: ToiletDuck64 | Posted: 2/15/2005 11:17:30 PM | Message Detail
Nobody seems to have noticed my post about this glitch, so I'll post the glitch again.

Do a Z+B slidekick off the top of a long enough stairway, and you should go over a large section of it, and when you land on the stairs after that, you will bounce off, causing you to go over at least as many stairs as you did before the bounce.
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"You'll go FLYING LIKE A NITRO-FUELED DRACONIS AIRSHIP!!!!" --Karthesios The Insult Comic Bishounen
From: Gamerman1723 | Posted: 2/16/2005 12:23:05 AM | Message Detail
Does anybody know about the spiral stairway to get to the 2nd floor glitch?
There's a place to the left when you go through the door(bottom of stairs) where you can jump up and skip through the stairs. It's pretty cool.
The spot is 2 tile blocks (on the floor) away from the farthest pillar on the left near where the stairs start.
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By the way, what does "BTW" mean? Does it mean something like "Beware teh WARIO!?!?!?!?" ~Sonic5959
From: qqwref | Posted: 2/16/2005 5:19:04 PM | Message Detail
Yeah, that's a weird one. I think it's in some of the SM64 speedruns.
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I've heard stories of King Rex the Redundant and his faithful liege, Sir Writelot of Rubbisch.
From: The Great Onion Kid | Posted: 2/16/2005 9:53:39 PM | Message Detail
Yeah, I'm pretty sure I saw that one in the 20:56 run by somebody.
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Do crucifixes affect Jewish vampires?
People who ripped off my sigs: 11 and counting
From: swami1678 | Posted: 2/16/2005 9:53:45 PM | Message Detail
You can also do that spiral stairs trick on the first wooden bridge you get to in Bob-omb Battlefield (the one with 5 coins underneath it). Just grab on from underneath, go to the lowest part of the bridge, and glitch through it :)

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I am Vladlak...2% of teens haven't tried pot. If you're one of that 98% that has, put this in your signature.
From: qqwref | Posted: 2/17/2005 6:24:03 PM | Message Detail
Yeah, that was the first glitch/weird thing I discovered in SM64.
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I've heard stories of King Rex the Redundant and his faithful liege, Sir Writelot of Rubbisch.
From: DarkPhoenix84 | Posted: 2/18/2005 7:22:44 AM | Message Detail
hey, what was that thing that MegaMan found?
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And thats the way the cookie crumbles... JETS ALL THE WAY!!!
From: UberNoobish | Posted: 2/18/2005 11:31:23 AM | Message Detail
wow these secrets are AWESOME I need to play the game over again!
From: qqwref | Posted: 2/18/2005 4:32:04 PM | Message Detail
Why hasn't anyone responded to the upside-down world thingy?
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I've heard stories of King Rex the Redundant and his faithful liege, Sir Writelot of Rubbisch.
From: Bullet Bill | Posted: 2/18/2005 7:50:04 PM | Message Detail
I guess the apt response to the upsidedown glitch would be: isn't the Gameshark awesome? But since I don't have one my only contribution to the discussion is a question: can it be done without a Gameshark.

Someone wanted to know if the endless coin glitch with the piranhas could be done to other enemies. The decisive thing about the THI piranhas is that they shrink by themselves, without you doing anything to them. The WF piranhas, Mr. Eye and Blizzard (if you're close) don't shrink until you punch them first.

Currently I am working on the trapdoor glitch. Most of the time I spent doing backward speed jumps on the back center of the trapdoor. I would land each time the door closed, and sometimes the landing would produce the "ya-ya-ya" sound that we are looking for. But so far not enough speed to get through anything.

If anyone has done that, can they post a video?

Challenge for Dom Dunc: see if you can get on top of the cage leading to town while holding Chuck-Ya, and use him to to the "stuck in the wall" glitch you previously described. In fact, maybe the gray wall acts the same way near where you begin the studder jump.

By the way, there is a different wall from which you can use Chuck-Ya to fall to the pipe below. Might not be very useful though. I saw the town loaded that time. And I swam back to the regular area. I don't quite know where I was, since I am disoriented right after falling down there; maybe I landed precisely on the loading zone. I was hoping to find a way to do the "bypass loading zone" glitch in reverse.

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"You haven't beaten me once yet. For that you get a big red F" - Bowser
From: MarioSuperFan | Posted: 2/18/2005 7:59:55 PM | Message Detail
Bullet Bill, when you do the trapdoor glitch, sometimes Mario will try to move slightly to the left or right. Let him, and a lot of times that is when he'll go through. I'd make a video, but I don't have a digital camera.
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My favorite game is now and always will be Super Mario 64.
From: qqwref | Posted: 2/19/2005 1:42:52 AM | Message Detail
I guess the apt response to the upsidedown glitch would be: isn't the Gameshark awesome? But since I don't have one my only contribution to the discussion is a question: can it be done without a Gameshark.

I am infinitely sure that it cannot be done without a Gameshark. Doing it without a GS would be equivalent to finding a way to convince the mother penguin that MIPS is the baby. It's just not possible. I think the world was reversed because something in the game's code got messed up, probably due to the entering of a faulty cheat.
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I've heard stories of King Rex the Redundant and his faithful liege, Sir Writelot of Rubbisch.
From: StefanvanDijke | Posted: 2/19/2005 2:18:14 PM | Message Detail
First of all I did not discover a new glitch but this is what I tryd today.

Find a way to go through the DDD painting and get into BitFS. First I've tryd to get MIPS through the 30 star door so I can use him to find a way to pass the DDD painting. I only tryd this for a few minutes cos if you get MIPS through the 30 star door and you can't find a way to pass the DDD painting it would be useless anyway. So what I did was collect 30 so I could open the 30 star door. In this way getting mips with you throug the door is a peace of a cake. Next was to find a way to pass the painting. As you know the painting is surounded by 2 gray pillars. I uses mips to push me inside the pillar then walk through the pillar to the other side. But, no, bad luck. The painting also is inside the pillar, DAMN.

It would be cool to have passed the painting for a cool glitch but to beat the game with 15 stars you have to:
1. get mips through the 30 star door with 15 stars
2. find a way to pass the DDD painting

The problem in trying to find a way is that everytime you fal into DDD you have to do al the MIPS glitches again wich sucks. Otherwise I would have tryed to find other ways to get through the painting but it gets borring after a while.
From: qqwref | Posted: 2/19/2005 5:31:42 PM | Message Detail
I was playing around today and I opened up Wiggler's house and then used Chuckya to push me into the mountain, hammered A, and was in this weird sheet of water inside the mountain. There's a big opening to Wiggler's house here too. Is this new, or am I old'd?
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I've heard stories of King Rex the Redundant and his faithful liege, Sir Writelot of Rubbisch.
From: DarkPhoenix84 | Posted: 2/19/2005 5:36:08 PM | Message Detail
I think we have found that already.

WHAT WAS THAT THING THAT MEGAMAN 5 FOUND!
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And thats the way the cookie crumbles... JETS ALL THE WAY!!!
From: gstlaivanrules | Posted: 2/19/2005 6:33:35 PM | Message Detail
A GLITCH!!!!

Now to find out what he found specifically
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*thinks for a moment*
Now I know!
From: Bullet Bill | Posted: 2/20/2005 12:54:34 AM | Message Detail
MarioSuperFan: Bullet Bill, when you do the trapdoor glitch, sometimes Mario will try to move slightly to the left or right. Let him, and a lot of times that is when he'll go through. I'd make a video, but I don't have a digital camera.

Sometimes he does that. I guess I'll try back and forth. Is there an advantage to aiming at an angle, or should I start the jump sequence pointing straight back?

Dom, if you can reproduce this glitch consistantly, maybe you can post a video.

StefanvanDijke: I uses mips to push me inside the pillar then walk through the pillar to the other side. But, no, bad luck. The painting also is inside the pillar, DAMN.

After you get in the pillar, try pushing against the wall as you walk back. That seems to have gotten Mario most of the way inside the water wall when it is moved back.

Say, what exactly is the easy method of getting MIPS through the 30-star door once it is unlocked? Would this method work for the wooden doors also?

qqwref: I was playing around today and I opened up Wiggler's house and then used Chuckya to push me into the mountain, hammered A, and was in this weird sheet of water inside the mountain. There's a big opening to Wiggler's house here too. Is this new, or am I old'd?

When you drain the lake on top, it is lowered into the mountain. That's the sheet of water you were seeing. This method has been used to gain entry to wiggler's cave without draining the lake. I call it the "dryclean wiggler" glitch, and vetrans here are familiar with it. Before the Chuck-Ya method was discovered, a side-flip dive or longjump was used to get through the wall. It's kind of funny that Wiggler still accuses you of flooding his cave, even though you are quite innocent of that.

DarkPhoenix84: WHAT WAS THAT THING THAT MEGAMAN 5 FOUND!

Assuming that his post wasn't a hoax to keep us on our toes, we may have that all-to-familiar situation where someone here has a big glitch secret but also a busy schedule that doesn't allow him to attend to it.

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**** ERROR 26: looking for sig text - sector not found.
From: Bullet Bill | Posted: 2/20/2005 4:37:28 AM | Message Detail
I just discovered a hidden area in Tiny-Huge Island where you can walk on dry ground. This is related to a previous glitch discussion, but nobody mentioned finding this. Hint: Chuck-Ya gets you there.

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"You haven't beaten me once yet. For that you get a big red F" - Bowser
From: StefanvanDijke | Posted: 2/20/2005 5:29:20 AM | Message Detail
>Say, what exactly is the easy method of getting MIPS
>through the 30-star door once it is unlocked? Would
>this method work for the wooden doors also?

Just walk against the door and putt him down, he should be inside the door now. Open the door and pick him up. This doesn't work for the wooden doors.

>After you get in the pillar, try pushing against the wall
>as you walk back. That seems to have gotten Mario
>most of the way inside the water wall when it is >moved back.

I'm sorry, can you explain that in other words. Do you think there is a way to pass the painting with your method?
From: Brightguy | Posted: 2/21/2005 1:17:22 AM | Message Detail
I just discovered a hidden area in Tiny-Huge Island where you can walk on dry ground.

Maybe it's the hidden area beside the piranha plants, next to where the ! switch would be?
The area in Tiny Island: http://www.geocities.com/sm64home/THIglitch.jpg
(I think I mentioned this in the Chuckya topic, but maybe I forgot.)
From: Gamerman1723 | Posted: 2/21/2005 5:10:01 AM | Message Detail
I just completed the chuckya glitch in WDW.
It is totally AWESOME. That was a great discovery.
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By the way, what does "BTW" mean? Does it mean something like "Beware teh WARIO!?!?!?!?" ~Sonic5959
From: Bullet Bill | Posted: 2/21/2005 5:26:15 AM | Message Detail
Maybe it's the hidden area beside the piranha plants, next to where the ! switch would be?

I figured someone would guess that one. No, that one was mentioned last 4th of July. This one is in Huge Island.

Here it is: Someone figured out how to swim in a small area of water underneath the start island. I did this last night, and found out that an even larger area under the same island has no water over it, and you can walk around on the sand underneath.

If you try to walk under the wall, however, you will fall through the sand.

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"You haven't beaten me once yet. For that you get a big red F" - Bowser
From: DarkPhoenix84 | Posted: 2/23/2005 5:54:58 PM | Message Detail
Just thought I'd revive the topic,

and a question was brought to mind:

If all we needed was a mini-boost and patience to get through the jolly roger bay door, would this work:

What if we were to get the mini boost on the JRB stairs right? And then, WITHOUT STOPPING THE LONGJUMPING, sneak though other doors LIKE:

the doors to the basement, or maybe the 8 star bowser door? Or maybe even other doors.

This process could work anywhere where we can get at least a mini-boost on some stairs. Only if I was right though.

But think of the possibilities.....
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And thats the way the cookie crumbles... JETS ALL THE WAY!!!
From: jslover123 | Posted: 2/23/2005 8:40:30 PM | Message Detail
Very interesting, could you elaborate on how to sneak through the Jolly Roger Bay door without having 3 stars? I've been reading this thread (well, just the last couple of pages) and I haven't seen anything about how to get though the JRB door. If so, then I can maybe experiment with the trick and try to sneak though the other doors that you mentioned. Oh well, it's worth a try anyways.
From: jslover123 | Posted: 2/23/2005 8:48:39 PM | Message Detail

Sorry about the double post.

EDIT: Never mind, I already looked back into the thread and saw the trick. Wow, that is a great trick! I wonder if it can be used anywhere else? Lazy me, I should just spend time searching through the thread before posting, lol.

From: DarkPhoenix84 | Posted: 2/23/2005 8:53:29 PM | Message Detail
Jslover123:

Use that trick, with my advice in my last post here, and try some things with the game. I can't get to the game right now*curse HW*.

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And thats the way the cookie crumbles... JETS ALL THE WAY!!!
From: DarkPhoenix84 | Posted: 2/25/2005 12:26:44 AM | Message Detail
Bump.

Here was my other post to refresh:

If all we needed was a mini-boost and patience to get through the jolly roger bay door, would this work:

What if we were to get the mini boost on the JRB stairs right? And then, WITHOUT STOPPING THE LONGJUMPING, sneak though other doors LIKE:

the doors to the basement, or maybe the 8 star bowser door? Or maybe even other doors.

This process could work anywhere where we can get at least a mini-boost on some stairs. Only if I was right though.

But think of the possibilities.....


---
And thats the way the cookie crumbles... JETS ALL THE WAY!!!
From: jslover123 | Posted: 2/25/2005 4:31:53 PM | Message Detail

Well, here's an update on me trying to get to JRB early. As hard as I try, I can't seem to replicate the trick. I can get the position right and I can get a good speed boost off the stairs, but when I try to long jump against the door the game doesn't push me through.

While fooling around, my brother found some funny glitches in the corner where the railing and the Princesses' Secret Slide door meet. If you try to do a backflip with your back facing the door, you won't go as high as you normally go. My brother also tried backflipping onto the railing while on the level below (JRB's little balcony) and he got the "earthquake" glitch among other things.

Anyways, I'll try to get through to JRB, and hopefully if I get good at it, I'll see if it's possible to sneak through other doors.

From: StefanvanDijke | Posted: 2/26/2005 8:08:11 AM | Message Detail
I got some glitches to work including the inviseble wall trick in the hall of the first bowsre world.

http://www.chrisvandijke.nl/stefan/movies/JRBglitch.WMV
http://www.chrisvandijke.nl/stefan/movies/bowserpaintingglitch.WMV

For the JRB glitch through the door I tryd it again for some time and also got a good boost on the stairs but couldn't get through. Just keep trying people its possible and i need someone to confirm my trick.
From: Bullet Bill | Posted: 2/27/2005 4:24:38 AM | Message Detail
Thanks for posting the BBJ-past-the-trapdoor glitch video. I might be able to learn from it.

I noticed that you popped through when you were close to the right wall. Is that the best place to pop through? Dom Dunc said once that it is when moving slightly to the left or right of the center that you were most likely to make it.

Whoever can learn how to do the glitch consistantly can tell us what point is the best one to aim for, what kind of lateral motion is necessary, and what angle Mario's back should face.

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"You haven't beaten me once yet. For that you get a big red F" - Bowser
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