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== The Secrets of Super Mario 64 ==
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From: Bullet Bill | Posted: 5/31/2003 6:46:27 AM | Message Detail
Some of you may have heard of the bizarre dying trick in Rainbow Ride that exploits the only coin in the game that has nothing directly below it. This I never quite achieved. But luckily, I found out just tonight how to do the same trick more easily in Whomp's Fortress, now listen up:

First, get 99 coins. Then pick up the cork box next to the flower bed with the circle of coins. Take it up past the stones that move in and out of the wall, taking care not to touch any coins. Stop at the first trapdoor that opens and closes. Stand at the outer corner near the trapdoor facing at an angle toward the wall right above the trapdoor.

Wait for it to open. Just as it it about to close, release the box and try to pick up a coin on top of the closed trapdoor, then get back off. The 100-coin star should appear on top of the trapdoor.

Jump and pick up the star when the trapdoor is open and there is nothing below the star. If you do this right, Mario should fall to the bottom of the course, stand on the sky, and do his victory dance. After the text box closes, Mario will stand there screaming and then die.
From: its a me mario | Posted: 5/31/2003 4:00:52 PM | Message Detail
wow, good find bullet bill! i have done the one on course 15 before, but i will try this one too!

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I think, therefore I am. ~Rene Descartes
From: blackstar | Posted: 5/31/2003 6:22:18 PM | Message Detail
The glitch has nothing to do with the bunny, just saying the glitch occurs in the basement. Hint: Toad is in this aera, fool around with him.

HINT: Jump
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Check out 'L is real 2401' in the Super Mario 64 boards.
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From: Brightguy | Posted: 5/31/2003 7:02:52 PM | Message Detail
By the way, there's more than one coin in Rainbow Ride that has nothing below it.
From: Bullet Bill | Posted: 6/1/2003 3:55:12 AM | Message Detail
By the way, there's more than one coin in Rainbow Ride that has nothing below it.

The one I know about is the lone coin that the carpet moves under after it departs from the spinning disks level.

The other coins are the ones just before the carpet enters the big house before ascent to the roof, right?

However, I find the Whomp's Fortress alternative easier because that's the easiest course to collect 100 coins in, and Rainbow Ride is the hardest.
From: Bullet Bill | Posted: 6/1/2003 4:01:22 AM | Message Detail
The glitch has nothing to do with the bunny, just saying the glitch occurs in the basement. Hint: Toad is in this aera, fool around with him....HINT: Jump

Okay. Not counting the Toad next to the cave entrance pool, I assume you are referring to the one standing in the dead end farthest from the three course entrances.

Somehow we are supposed to do something with the wall next to Toad, trying not to activate him instead, and we will go through the wall.

Since the walls are vertical there, that is a disadvantage as far as polygon glitches are concerned, so it must be Toad's presence that facilitates the glitch.
From: AlexPenev | Posted: 6/1/2003 4:30:58 AM | Message Detail
And there's a crapload of coins in the Tower of the Wing Cap with nothing below them :)

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http://www.geocities.com/spenev/
From: Bullet Bill | Posted: 6/1/2003 6:47:42 AM | Message Detail
If indeed you can go through the wall in the basement, and not "fall away", then maybe all you have to do is walk behind the walls all the way to the back of the door leading out to the moat, then go through it to enter the moat equivalent of the "black room of death". Then you might be able to jump from there into the water under the castle. Do you suppose????
From: Bullet Bill | Posted: 6/1/2003 7:09:18 AM | Message Detail
I got through the wall in the basement! I did a backward jump with a kick, and ended up inside the pillar behind Toad. However, you cannot go back any further into the wall than this. I still haven't determined exactly how it's done to make sure you get in. But I got in about three times.
From: Bullet Bill | Posted: 6/1/2003 11:41:24 PM | Message Detail
When doing the trick of jumping over the wall and falling to the lagoon, you will find, depending on which wall you use, that you are cutting really close to the wall that encloses the lagoon. It appears as if you have only to get over it and you'll land in the water outside the enclosing wall. But twice I did manage to clear that wall during the descent, and died instantly both times.
From: PabloX rulz | Posted: 6/2/2003 12:18:03 AM | Message Detail
How do you make mario go with the bunny through the walls?? Nobody has explained this to me!
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It's just wrong when you ask your uncle if you can touch his "psi-balls" ~ Vashu The Stampedo, Paranormal board
From: PabloX rulz | Posted: 6/2/2003 5:44:49 PM | Message Detail
BUMP
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It's just wrong when you ask your uncle if you can touch his "psi-balls" ~ Vashu The Stampedo, Paranormal board
From: blackstar | Posted: 6/2/2003 9:00:42 PM | Message Detail
Bullet Bill, you can explain this one for me. :-)
---
Check out 'L is real 2401' in the Super Mario 64 boards.
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From: Bullet Bill | Posted: 6/4/2003 4:09:33 AM | Message Detail
Bullet Bill, you can explain this one for me. :-)

Explain which? As for jumping down to the lagoon, its a me mario did a post earlier in thie topic on jumping over a wall to get down there. It was my observation that as you fall you can see the water extend beyond the side of the room. But if you try to enter the area outside the wall you die. The game probably thinks you fell in the black hole.

As for going through the wall in the basement, what I did was jump inside the pillar behind Toad. I gathered that this is the wall trick you were describing.

By the way, is the repeated "BUMP" message some clue about how to get into the water underneath the castle?
From: Bullet Bill | Posted: 6/4/2003 4:18:35 AM | Message Detail
The way I did the jump over the wall trick is this:

From the walkway in the black hole room, enter the room with the elevator going to red coin room. As you enter that door you are going "west". Go to the "north" wall and do a triple jump toward the "west" wall. Wall kick off of it and go over the north wall. If you are high enough you will disappear through the wall and fall toward the lagoon.

If you do the jump from where I described it here, you will see the wall of the room almost right under you. If you hook up and to the right, and press B, you can clear the wall and fall toward the water outside of it. But the problem is the game kills you when you try this.

This could either be because you are still high enough that you entered the "black hole" region, or that the area outside the wall is some sort of "illegal area" similar to the castle roof glitch where you die when you try to stand up.
From: its a me mario | Posted: 6/8/2003 2:08:16 AM | Message Detail
bump!
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I think, therefore I am. ~Rene Descartes
From: PabloX rulz | Posted: 6/10/2003 2:49:00 AM | Message Detail
Bump!
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It's just wrong when you ask your uncle if you can touch his "psi-balls" ~ Vashu The Stampedo, Paranormal board
From: its a me mario | Posted: 6/10/2003 5:29:45 PM | Message Detail
I have found some type of glitch in big boo's haunt. it's not as big as the ones i discovered in hazy maze cave, it's more of a camera error. I will try to fine tune the procedure so you guys can try. until then.....keep glithc hunting
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I think, therefore I am. ~Rene Descartes
From: Mega Man 5 | Posted: 6/10/2003 10:40:30 PM | Message Detail
This is not a glitch. It is "hidden through the walls". If you look through the wall where the painting for "Cool-Cool Mountain" is, you will see a big, red, 3-D "F".

Neo Ninja, I never knew about that one :(

I am gonna go try it out!

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I am Mega Man! Yeah!
From: Bullet Bill | Posted: 6/12/2003 4:31:04 AM | Message Detail
I did Neo Ninja's Wiggler trick again, but with the water lowered so it's all underground. I swam to the edge of the water and jumped over the edge at just the right place and entered the Wiggler's Red Coins subcourse.

So far the places I know you can get to after going through the wall are:

Jump back out through the wall you entered (water high).
Emerge into the lake (water high).
Enter Make Wiggler Squirm subcourse. (water at either level)
And now: enter Wiggler's Red Coins subcourse (water low).

If anyone can find another place they can access after getting in the water inside the mountain, particuarly any place otherwise inaccessible, post it.
From: Mario1999 | Posted: 6/12/2003 2:12:29 PM | Message Detail
I discovered this one in the days when I would play 24/7.
If you own a gameshark, plug it in and turn on "mario can breathe under water" or something like that, it's been years since I used the thing. Then, jump in the moat in front of the castle, and if you have already drained it, Mario will be SWIMMING ON AIR!
From: its a me mario | Posted: 6/12/2003 4:59:49 PM | Message Detail
^^^
go here and read the second post.

http://s3.cgi.gamefaqs.com/boards/genmessage.asp?board=22511&topic=8461241

it's not a glitch.
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I think, therefore I am. ~Rene Descartes
From: PabloX rulz | Posted: 6/13/2003 6:14:05 PM | Message Detail
Can you get to the impossible coin in Tiny-Huge Island doing the "swiming inside the island" glitch?
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It's just wrong when you ask your uncle if you can touch his "psi-balls" ~ Vashu The Stampedo, Paranormal board
From: Bullet Bill | Posted: 6/13/2003 7:08:42 PM | Message Detail
I sincerely doubt it. Since the coin is so horizontally removed from the water edge in relation to its vertical distance, I doubt that you could fall at a flat enough angle to reach it. I've been facing the edge and jumping upward to leave the water, which disables the B button so you don't get much horizontal gain. I haven't yet seen if just swimming horizontally out of the boundary lets the B button work.
From: Brightguy | Posted: 6/13/2003 11:10:30 PM | Message Detail
I've come close... (and you can use B), but still haven't got it. I'm going to keep looking for other ways to do it, though.
From: Bullet Bill | Posted: 6/15/2003 3:51:12 AM | Message Detail
I think I just took the maximum shortcut on the snow slide. I did a longjump off the right side of the slide right where it begins. Then by a stroke of luck, after a slight bump on the wall at the right, I slammed down on the slide right before it enters the ice tunnel at the bottom.

I don't suppose there is any faster way to get down the slide, other than to find a way to land without taking damage. The Z and B buttons are disabled after a long jump. Maybe bumping the wall might change that.
From: AlexPenev | Posted: 6/15/2003 5:13:05 AM | Message Detail
That sounds like the fastest way, then..

The other way is to slide normally, turn right at the first turn, and slide off the edge, down to the tunnel entry - you can dive when you land, so you won't take damage.

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http://www.geocities.com/spenev/
From: Mario1999 | Posted: 6/15/2003 8:07:36 PM | Message Detail
Swimming in the moat without water is a glitch. The gameshark allowed it to happen. And so did the game. If it was something the game didnt allow, mario would have started walking or the game would have froze. The gameshark tricked the game into thinking water was there, and if there was no glitch that wouldnt happen. THE GLITCH IS THE GAME WAS FOOLED!
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Or is it something our minds will never be able to understand, like fruitcake? -Me
From: blackstar | Posted: 6/15/2003 9:00:33 PM | Message Detail
I tried that GS code many years ago, it allows Mario to swim in water, even though you don't see it (you can see the splashed and bubbles though). The GS prob. did fool the game.
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Check out 'L is real 2401' in the Super Mario 64 boards.
¼½¾ºª³²¹(¯`·.¸_¸.·[ߣâ©k§tå®]·.¸_¸.·´¯)¹²³ªº¾½¼
From: its a me mario | Posted: 6/16/2003 1:18:19 AM | Message Detail
for every gameshark code or whatever the game is technically fooled. so does that make every gameshark code a glitch? by using your poor logic, yes.

but if you THINK about it...you are minipulating the game by using a gameshark code. any glitches that you uncover as a resault of the code are not TRUE glitches.
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I think, therefore I am. ~Rene Descartes
From: Bullet Bill | Posted: 6/16/2003 1:47:21 AM | Message Detail
Someone said that they could make the moat glitch occur without the gameshark. It involves going in and out of the door "a few times" from the black room. Then going through the wall, and coming back out. You're supposed to "do a somersault" into the moat and you will swim on air. I never made it work. Their game must have had a freak glitch that only happened once, and they reported it right away.
From: nate gillson | Posted: 6/16/2003 1:53:47 AM | Message Detail
I tried that and it didn't work. I agree it was a rare glitch.
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I'm a Wario, I'm a going to win.
From: PabloX rulz | Posted: 6/19/2003 11:42:11 PM | Message Detail
*BUMP*
This topic is dyeing... Just look at the date of the last post!
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It's just wrong when you ask your uncle if you can touch his "psi-balls" ~ Vashu The Stampedo, Paranormal board
From: its a me mario | Posted: 6/20/2003 1:52:11 AM | Message Detail
finding glitches is hard stuff. it took hours of experimenting and exploring before i found the first hole in the wall in hazy maze cave. and with that and all the other major glitches that already have been discovered, there's not much else to find.
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I think, therefore I am. ~Rene Descartes
From: PabloX rulz | Posted: 6/22/2003 2:13:11 AM | Message Detail
Bump-o.
I think I'll stop bumping this topic...
*Walks away silently*
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It's just wrong when you ask your uncle if you can touch his "psi-balls" ~ Vashu The Stampedo, Paranormal board
From: Bullet Bill | Posted: 6/22/2003 8:26:11 AM | Message Detail
Well, then let's give some CPR to this topic then.

For sirandyofgecko, as to the rabbit through the walls, you might be confusing two tricks. The going through the wall in the basement trick doesn't have anything to do with the bunny. It's just that the person who discovered it did it in the area where he typically caught the bunny. It does involve the Toad though.

As for getting the bunny through the door, this involves a glitchy trick of merging with the door. You can then pick up the bunny on one side and put him down on the other. I forgot the details for making the trick work. I'll have to rediscover it.
From: Bullet Bill | Posted: 6/22/2003 8:32:07 AM | Message Detail
its a me mario's camera trick with the pyramid course can be done in a couple of other worlds too.

I just discovered it in Wet-Dry World. High jump to enter the world at maximum water level. Jump on top of the cage surrounding the pipe. Switch the camera to Lakitu<>Stop mode. Push and hold B and swim into the pipe so Mario goes down without Lakitu. As he nears the other end, the upper level of the course will disappear and you can now see the downtown level from above!

See if you can get Mario to the water surface downtown before he drowns. Then try to drain the water.

Once you did this, freeze Lakitu at the bottom entrance to the pipe and try the trick the other way around. You will now see into the upper level from underground.

*****

This trick can also be done in Dire, Dire Docks. See if you can figure it out.
From: Bullet Bill | Posted: 6/22/2003 8:43:58 AM | Message Detail
Trying to keep track of who wrote what is hard. I tried the trick of standing by the tree and switching to look-around mode to make Mario and the tree "do strange things with each other". What I noticed was that the tree's perspective acted strange.

If you watch the trees' behavior, you will notice that they are not solid objects. They are just flat images that always face the camera. In VRML speak, these are called "billboards". This behavior is especially striking when you fly over them.
From: Neo Ninja | Posted: 6/26/2003 1:58:39 PM | Message Detail
Hey everyone! I haven't been here since forever... sorry about that. It's just that summers started and I've been spending the majority of the time at the beach with friends. And now I'm getting ready to go to Washington DC for the forth of July weekend. Anyways, as people have already said, this place looks like it's dying. Hopefully I'll get back to playing Super Mario 64 soon and find some new secrets... Err! The pressure is on to keep this topic alive!

Well, see everyone later. Oh, and a BIG THANKS goes out to bulletbill and its a me mario for trying to keep this baby going. Sorry for not writing back guys. I really need to get on the ball again ;)
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Grand Theft Auto 3 is overrated.
From: Neo Ninja | Posted: 6/26/2003 2:00:50 PM | Message Detail
Oppss. I forgot to thank PabloX rulz for the "bumps" as well.
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Grand Theft Auto 3 is overrated.
From: War Pig | Posted: 6/26/2003 3:25:07 PM | Message Detail
I like to get a Bob-Omb after me, and then jump on a tree. It walks away like it never saw you, but it's still steaming and it'll blow up.

Another is that if you fall from a high distance and you press the opposite direction Mario is facing and jump at the right time, he'll do the side flip when he is squished from landing at it looks hilarious.
From: nate gillson | Posted: 6/27/2003 2:03:46 AM | Message Detail
I found a weird glitch while battling Bowser 2. I beat bowser while he was invisible. I had to do a sideways somersault and press B at the same time in front of Bowser just when he turns invisible. The I grab his tail while Bowser is still invisible. Then I throw him into one of the bombs and Bowser dies while still transparent. Even though he is invisible his shadow is visible and you can grab his tail.
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I'm a Wario, I'm a going to win.
From: nate gillson | Posted: 6/29/2003 9:46:36 PM | Message Detail
Since Neo Ninja will be gone for a few weeks or so, I will be leader of this topic (until Neo Ninja comes back whenever). Read my glitch above.
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I'm a Wario, I'm a going to win.
From: Neo Ninja | Posted: 6/30/2003 4:02:51 AM | Message Detail
[This message was deleted at the request of the original poster]
From: Neo Ninja | Posted: 6/30/2003 4:10:32 AM | Message Detail
Hey, I'm not gone until Thursday ;) But now that you've mentioned it, I'll need someone to help keep this thing "Bumped" while I'm gone. You know, just incase.

I would really like to see this topic get over 100 post. We're almost there! Gates Nillson, Bullet Bill, its me a mario and whoever else. I'm counting on you guys to keep this topic going if I'm not back within two weeks. Now with that said, go out and enjoy summer! Fourth of July is coming up!
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Grand Theft Auto 3 is overrated.
My collection - http://users.ign.com/collection/chem-x.net
From: nate gillson | Posted: 6/30/2003 1:35:48 PM | Message Detail
Uh Neo Ninja, its Nate Gillson ;)
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I'm a Wario, I'm a going to win.
From: Neo Ninja | Posted: 6/30/2003 2:46:36 PM | Message Detail
Oppss.. Nate Gillson. ^_^ ;;
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Grand Theft Auto 3 is overrated.
My collection - http://users.ign.com/collection/chem-x.net
From: nate gillson | Posted: 6/30/2003 4:00:54 PM | Message Detail
Check out my topic I created recently.
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I'm a Wario, I'm a going to win.
From: Bullet Bill | Posted: 7/2/2003 4:12:13 AM | Message Detail
Bump. No, just kidding. While Neo is gone, just keep trying to jump through likely walls or hills outside the castle and report if you can get in the water underground, and without a gameshark.
From: Neo Ninja | Posted: 7/2/2003 4:29:31 AM | Message Detail
100th Post!!
We did it. Thanks for the support everyone!


By the way, just for the hell of it, I think I might post some pictures of me in Washington D.C. While not Mario related, it should be quite interesting none the less...
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Grand Theft Auto 3 is overrated.
My collection - http://users.ign.com/collection/chem-x.net
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