NEW 16-STAR SPEED RUN RECORD: 17 MINUTES, 31 SECONDS!
June 2, 2008
Last month the legendary Myles Bukrim completed an amazingly clean 16-star run, finishing the entire game (from first gaining control of Mario to Bowser's final star) in a mere seventeen and a half minutes. You can watch the video on YouTube — a symphony in three parts — or download the run (courtesy wrvids.com). The run should also be available on SDA in the near future.
This is the first known improvement to the record since Marius 'Holy Moly' Mollenhauer and Jacob 'LeCoureur103' Cannon battled over the record during the summer of 2005. Marius claimed to have a time of 18:14 and Jacob claimed a time of 18:08, but the battle fizzled out after spezzafer's 16:25 tool-assisted test run was released. Except for a 19:01 video from Marius, their videos never made it online. Thus, Myles' video beats the fastest available video by a minute and a half. Star choices and times for various videos are available on this page, including an old run Myles himself made in 2005.
On an unrelated note, the http://www.student.cs.uwaterloo.ca/~cbright/sm64/ link is going to stop working shortly; simply stick to www.sm64.com.
NEW A-BUTTON CHALLENGE RANKING
March 2, 2008
In December I was talking with Robert Z and he said I should update my A Button Competition page to include scores and videos from other people (like with the star times). Also, he suggested I have separate rankings for TAS-achieved scores (i.e., with save states and slowdown) and scores achieved in "Real Time". Well, the world record page has been up for over a week now and it allows anyone to submit their own scores. It seems to have worked pretty well; there's at least one score (TAS or Real Time) listed for every star, and 96 record videos, including 66 from Thiago Trujillo. Thanks to everyone who has submitted! Expect more pages like this in the future as I am starting to revamp the site...
GAME COMPLETED WITH ZERO STARS!!
December 2, 2007
The ultimate goal in Super Mario 64 sequence-breaking has now been achieved — completing the game with 0 stars. Although this site isn't specifically about tool-assisted videos, again I must note the major new revelation which reveals to us just how much is actually possible in SM64. From the same people that brought you the 1-star run, AKA & Swordless Link now present SM64 beaten in 5 minutes, 47 seconds. The backwards long jump has really been perfected and is now used to bypass the lobby pillar glitch as well as warp directly to the basement door after beating Bowser 1. From 70, to 50, to 31, to 16, to 1, to 0... the backwards long jump has proved to be very useful indeed. The only other thing I can say is... go watch it.
"What if everything you see is more than what you see - the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things."
-Shigeru Miyamoto, SM64 Game Director and Producer